Defined in contrast to Eurogames, American-style board games, pejoratively called "Ameritrash", generally feature a prominent theme that is tied to the game's mechanics, encourage direct conflict between players, and have a greater degree of randomness or luck.[1][2]
B
bear off
To remove game piece(s) from the board and out of play.[3] Past tense: borne off.
bit
See piece.
Black
Used often to refer to one of the players in two-player games. Black's pieces are typically a dark color but not necessarily black (e.g. in English draughts official play they are red). Cf. White. See also White and Black in chess.
board
Short for gameboard.
C
capture
A method that removes another player's piece(s) from the board. For example: in checkers, if a player jumps an opponent's piece, that piece is captured. Captured pieces are typically removed from the game. In some games, captured pieces remain in hand and can be reentered into active play (e.g. shogi, Bughouse chess). See also Game mechanics § Capture/eliminate.
card
A piece of cardboard often bearing instructions, and usually chosen randomly from a deck by shuffling.
The square gameboard used in chess, having 64 squares of alternating dark and light-colors.
column
See file.
component
A physical item included in the game. E.g. the box itself, the board, the cards, the tokens, zipper-lock bags, inserts, rule books, etc. See also equipment.
counter
See piece.
currency
A scoring mechanic used by some games to determine the winner, e.g. money (Monopoly) or counters (Zohn Ahl).
A capture method whereby an enemy piece is captured by being blocked on adjacent sides by opponent pieces. (Typically laterally on two sides as in Tablut and Hasami shogi, or laterally on four sides as in Go. Capture by blocking on two sides diagonally is done in Stone Warriors, and surrounding on three sides is required in Bizingo.) Also called escort capture and interception capture.
The order of turns in a multiplayer game, e.g. clockwise around the board means the player to the left has the next turn.
disc
See piece.
displacement capture
A capture method whereby a capturing piece replaces the captured piece on its square, cell, or point on the gameboard.
doublet
1. The same number displayed by two dice.
2. The number displayed by one or more die is doubled.
3. The union of two game pieces to move as one. [3]
E
empty board
Many games start with all pieces out of play; for example, Nine men's morris, Conspirateurs, Entropy, and Go (if a handicap is not employed). Some gameboards feature staging areas for the pieces before any are put into play; for example, Ludo and Malefiz.
enemy
An enemy piece is a piece in the same army or set of pieces controlled by the opponent; or, in a multiplayer game, a piece controlled by the partner of an opponent.
Engine-building
A board game genre and gameplay mechanic that involves adding and modifying combinations of abilities or resources to assemble a virtuous circle of increasingly powerful and productive outcomes.[4] A successfully built engine can create a snowball or domino effect.
equipment
Refers to physical components required to play a game, e.g. pieces, gameboard, dice.
European- or German-style board games generally feature strategic depth with multiple ways to score points, indirect player interaction, relatively minimal themes, and limited randomness or luck.[5][6]
exchange
For games featuring captures, the capture of a piece followed immediately by the opponent's recapture.
F
file
A straight line of spaces running from top to bottom of a gameboard at right angle to a rank. Also called column.[3]
friendly
A piece in the same army or set of pieces controlled by a player; or, in a multiplayer game, a piece controlled by a player's partner.
G
gameboard
Or game board. The (usually quadrilateral) marked surface on which one plays a board game. The namesake of the board game, gameboards would seem to be a necessary and sufficient condition of the genre, though card games that do not use a standard deck of cards (as well as games that use neither cards nor a gameboard) are often colloquially included. Most games use a standardized and unchanging board (chess, Go, and backgammon each have such a board), but some games use a modular board whose component tiles or cards can assume varying layouts from one session to another, or even during gameplay.
game component
See component.
game equipment
See equipment.
game piece
See piece.
gameplay
The execution of a game; or specifically its strategy, tactics, conventions, or mechanics.
A person who plays board game(s). See also player.
gamespace
A gameboard for a three-dimensional game (e.g., the 5×5×5 cubic board for Raumschach).
grace
An extra turn.[3]
H
handicap
An advantage given to a weaker side at the start of a game to level the winning chances against a stronger opponent. Go has formal handicap systems (see Go handicaps); chess has traditional handicap methods not used in rated competitions (see Chess handicap).
The forfeiture of a piece as a penalty for infringing a rule.[3]
I
in hand
A piece in hand is one currently not in play on the gameboard, but may be entered into play on a turn. Examples are captured pieces in shogi or Bughouse chess, able to be dropped into play as a move; or pieces that begin the game in a staging area off the main board, as in Ludo or Chessence.
in play
A piece active on the main board, not in hand or in a staging area. Antonym: out of play.
interception capture
See custodian capture.
intervention capture
A capture method the reverse of the custodian method: a player captures two opponent pieces by moving to occupy the empty space between them.
J
jump
To move a piece over one or more pieces or spaces on the gameboard.[3] Depending on the context, jumping may include capturing an opponent's piece. See also Game mechanics § Capture/eliminate.
L
leap
See jump.
M
man
In chess, a piece or a pawn. In draughts, an uncrowned (i.e. not a king) piece.
Used in some two-player games to eliminate any advantage of moving first. After the first player's opening move, the second player may optionally swap sides.
piece
Or bit, checker, chip, counter, disc, draughtsman, game piece, man, meeple, mover, pawn, player piece, playing piece, singleton, stone, token, unit. A player's representative on the gameboard made of a piece of material made to look like a known object (such as a scale model of a person, animal, or inanimate object) or otherwise general symbol. Each player may control one or more pieces. Some games involve commanding multiple pieces, such as chess pieces or Monopoly houses and hotels, that have unique designations and capabilities within the parameters of the game; in other games, such as Go, all pieces controlled by a player have the same capabilities. In some modern board games, such as Clue, there are other pieces that are not a player's representative (i.e. weapons). In some games, such as mancala games, pieces may not represent or belong to any particular player. Mancala pieces are undifferentiated and typically seeds but sometimes beans, coins, cowry shells, ivory balls, or pebbles. Note that in chess usage the term piece in some contexts only refers to some of the pieces, which are also known as chessmen. See also Counter (board wargames).
Dice that are not cubes, usually some kind of Platonic solid. Polyhedral dice are generally referred to through the construction "d + number of sides" (ex. d4, d8, d12, d20). See also dice.
R
rank
A straight line of spaces running from one side to the other across a gameboard at right angle to a file. Also called row.[3]
replacement capture
See displacement capture.
row
See rank.
rule
A condition or stipulation by which a game is played.
ruleset
The comprehensive set of rules which define and govern a game.
S
singleton
A game piece that is isolated and often prone to attack.[3]
space
A physical unit of progress on a gameboard delimited by a distinct border, and not further divisible according to the game's rules. Alternatively, a unique position on the board on which a piece in play may be located. For example, in Go, the pieces are placed on grid line intersections called points, and not in the areas bounded by the borders, as in chess. The bounded area geometries can be square (e.g. chess), rectangular (e.g. shogi), hexagonal (e.g. Chinese Checkers), triangular (e.g. Bizingo), quadrilateral (e.g. three-player chess), cubic (e.g. Raumschach), or other shapes (e.g. Circular chess). Cf. gamespace. See also Game mechanics § Movement.
square
See space.
staging area
A space set aside from the main gameboard to contain pieces in hand. In Ludo, the staging areas are called yards. In shogi, pieces in hand are placed on komadai.
starting area
See staging area.
stone
See piece.
swap
See exchange.
T
take
See capture.
token
See piece.
trade
See exchange.
triplet
The same number displayed by three dice.[3]
turn
A player's opportunity to move a piece or make a decision that influences gameplay. Turns to move usually alternate equally between competing players or teams. See also Turn-based game.
W
White
Used often to refer to one of the players in two-player games. White's pieces are typically a light color but not necessarily white (e.g. backgammon sets use various colors for White; shogi sets have no color distinction between sides). White often moves first but not always (e.g. Black moves first in English draughts, shogi, and Go). Cf. Black. See also White and Black in chess.
Worker Placement
A genre of board games in which players take turns selecting an action while optimizing their resources and making meaningful decisions.[7]
Notes
^Davidson, Drew; Costikyan, Greg (2011). Tabletop: Analog Game Design. Lulu.com. p. 183. ISBN 978-1-257-87060-8.
^"Ameritrash" on the BoardGameGeek wiki, BoardGameGeek contributors. Retrieved June 4, 2024.
^ a b c d e f g h i j kBell, R. C. (1983). "Glossary". The Boardgame Book. Exeter Books. p. 160. ISBN 0-671-06030-9.
^Engelstein, Geoffrey; Shalev, Isaac (2020). Building Blocks of Tabletop Game Design. CRC Press. p. 438. ISBN 978-1-138-36549-0.
^Davidson, Drew; Costikyan, Greg (2011). Tabletop: Analog Game Design. Lulu.com. p. 181. ISBN 978-1-257-87060-8.
^"Eurogame" on the BoardGameGeek wiki, BoardGameGeek contributors. Retrieved June 4, 2024.
^"Best Worker Placement Board Games | Ultimate Guide". The Board Gamer. 2023-03-20. Retrieved 2023-04-25.