Namco initially distributed its games in Japan, while relying on third-party companies, such as Atari and Midway Manufacturing to publish them internationally under their own brands. Later, it would handle its own publishing worldwide.
Electro-mechanical games
Namco proprietary arcade systems
Namco console-based systems
Namco PC-based systems
Third-party systems
Unknown hardware
Atari releases in Japan
Namco released a number of Atari arcade titles in Japan.
Console-based games
Published, developed, and/or produced
Developed only
Published only
Compilations
Ports and licensed games
Other platforms
Namco has ventured onto other platforms, either itself or through licensing agreements with other publishers.
^"ベストスリー 本紙調査 (調査対象1980年) 〜 アーケードゲーム機" [Best Three Book Survey (Survey Target 1980) ~ Arcade Game Machines] (PDF). Game Machine (in Japanese). No. 159. Amusement Press, Inc. 15 February 1981. p. 2.
^"Overseas Readers Column: Amazing Amusement Robots Taito, Namco Developed" (PDF). Game Machine (in Japanese). No. 251. Amusement Press, Inc. 1 January 1985. p. 38.
^Webb, Marcus (September 1996). "Up and Coming Coin-Ops". Next Generation. No. 21. Imagine Media. p. 22. Based on the Super 22 System, this one-player game is a race against time in which players can jump off waves and down waterfalls. Due in early October.
^"Catalog - Brand New: Air Buster". Vol. 15, no. 7. RePlay. April 1990. p. 154. Retrieved January 5, 2021.
^Akagi, Masumi (13 October 2006). アーケードTVゲームリスト国内•海外編(1971-2005) [Arcade TV Game List: Domestic • Overseas Edition (1971-2005)] (in Japanese). Japan: Amusement News Agency. pp. 51–5. ISBN 978-4990251215.