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Three-man chess

Three-man chess gameboard and starting position[a]

Three-man chess is a chess variant for three players invented by George R. Dekle Sr. in 1984.[1][2] The game is played on a hexagonal board comprising 96 quadrilateral cells. Each player controls a standard army of chess pieces.

Three-man chess was included in World Game Review No. 10 edited by Michael Keller.[3]

Game rules

The illustration shows the starting setup; each player's queen is placed to the left of their king. White moves first and play proceeds clockwise around the board. Pieces move the same as they do in chess, with some special features described below. Standard conventions apply including castling, a pawn's initial two-step option, en passant, and promotion. The first player to checkmate an opponent wins the game.

Special move features

Stalemate

A player who is stalemated loses their turns to move, unless/until an opponent plays a move that releases the stalemate condition. While stalemated, their king is still subject to checkmate, and their other pieces are still subject to capture.

See also

Notes

  1. ^ This board geometry (three chessboard halves fused together) and initial setup are frequently seen in three-player chess variants, for example, Three-Player Chess (Zubrin, 1971), Drier-Schach (Schmidt Spiele, 1970s), Yalta (Spindler, 1975), and ThreeChess (ThreeChess Team, 2010). The games vary by their rulesets.
  2. ^ On a regular chessboard, a knight has four different leap patterns, all resulting in identical move possibilities. But the results on the three-man board are not equivalent, and only a (2,1) leap is permitted.
  3. ^ It transforms to the "arrow pawn" fairy piece.

References

  1. ^ Pritchard (1994), p. 314
  2. ^ Pritchard (2007), p. 195
  3. ^ Keller, Michael, ed. (June 1991). "A Panorama of Chess Variants". World Game Review. No. 10. Michael Keller. ISSN 1041-0546.

Bibliography