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Lista de monstruos de Advanced Dungeons & Dragons 2.ª edición

Esta es una lista de monstruos de Advanced Dungeons & Dragons 2nd Edition , un elemento importante de ese juego de rol . [1] [2] [3] Esta lista solo incluye monstruos de suplementos oficiales de Advanced Dungeons & Dragons 2nd Edition publicados por TSR, Inc. o Wizards of the Coast , no productos de terceros con licencia o sin licencia, como videojuegos o manuales sin licencia de Advanced Dungeons & Dragons 2nd Edition.

Monstruos en la 2da ediciónMazmorras y dragones avanzados

La segunda edición del juego Advanced Dungeons & Dragons presentó un mayor número de libros de monstruos [4] – "muchos ligados a su creciente grupo de mundos de campaña" [5] : 221  - y descripciones de monstruos más extensas que las ediciones anteriores [1] y posteriores, con una extensión usual de una página. [6] [7] [8] [9] [10] : 106–107  Junto a una descripción, las entradas de monstruos en esta edición contenían secciones estandarizadas que cubrían el combate, sus hábitos y sociedad, y su rol en el ecosistema. [6] [7] [11] Mientras que ediciones posteriores dieron a las diversas criaturas todos los atributos que tenían los personajes jugadores , [9] [12] la segunda edición solo enumeró la inteligencia [6] [7] como una característica importante para crear encuentros desafiantes en el juego. [13]

La segunda edición también utilizó un formato único en forma de Compendios Monstruosos de hojas sueltas que se podían recolectar en una carpeta, y permitió la combinación de libros de monstruos junto con páginas de monstruos individuales de sets en caja. [6] [10] : 106–107  [1] Este formato "rebelde" fue abandonado nuevamente en 1993 a favor de libros encuadernados. [5] : 247  [7] [14] : 83  En paralelo con este cambio, la segunda edición introdujo imágenes en color para cada monstruo, que se volvieron estándar en ediciones posteriores del juego. [15] : 24  [7] [9] [16] Haciendo referencia a la directora de arte de Wizards of the Coast, Dawn Murin, el autor de GameSpy, Allan Rausch, descubrió que hasta la segunda edición, las ilustraciones que representaban monstruos estaban influenciadas por la cultura popular de fines de la década de 1970. Como resultado, las criaturas que eran temibles por descripción no se tomaban en serio debido a imágenes inadecuadas. Del mismo modo, los monstruos humanoides se parecían demasiado a los humanos como para resultar atractivos. En opinión de Rausch y del crítico de Backstab Michaël Croitoriu, la ambientación de Planescape marcó un punto de inflexión en estas deficiencias, que también tuvieron un impacto significativo en la presentación de la tercera edición. [17] [18]

Los monstruos de la segunda edición se basaron en inventos originales, literatura fantástica y mitologías de varias culturas. [1] [14] : 27, 29  Muchos monstruos se actualizaron a partir de ediciones anteriores, pero la segunda edición también introdujo una gran cantidad de nuevas criaturas. [7] [8]

Algunos tipos, como diablos y demonios , fueron inicialmente eliminados por TSR en respuesta a un pánico moral promovido por el grupo de defensa de Patricia Pulling Bothered About Dungeons and Dragons (BADD). [19] : 129–130  [20] [5] : 223  Estos fueron reintroducidos más tarde, a veces con nombres diferentes para evitar quejas. [14] : 83–84  [21]

TSR 2102 – MC1 – Compendio monstruoso, volumen uno (1989)

TSR 2103 – MC2 – Compendio monstruoso, volumen dos (1989)

TSR 2104 – MC3 – Monstrous Compendium – Forgotten Realms Appendix (1989)

TSR 2105 – MC4 – Monstrous Compendium – Dragonlance Appendix (1990)

TSR 2107 – MC5 – Monstrous Compendium – Greyhawk Appendix (1990)

TSR 2116 – MC6 – Monstrous Compendium – Kara-Tur Appendix (1990)

TSR 2109 – MC7 – Monstrous Compendium – Spelljammer Appendix (1990)

TSR 2118 – MC8 – Monstrous Compendium – Outer Planes Appendix (1991)

TSR 2119 – MC9 – Monstrous Compendium – Spelljammer Appendix (1991)

TSR 2122 – MC10 – Monstrous Compendium – Ravenloft Appendix (1991)

TSR 2125 – MC11 – Monstrous Compendium – Forgotten Realms Appendix II (1991)

TSR 2405 – MC12 – Monstrous Compendium – Dark Sun Appendix: Terrors of the Desert (1992)

TSR 2129 – MC13 – Monstrous Compendium – Al-Qadim Appendix (1992)

TSR 2132 – MC14 – Monstrous Compendium – Fiend Folio Appendix (1992)

TSR 2139 – MC15 – Monstrous Compendium – Ravenloft Appendix II: Children of the Night (1993)

TSR 2140 – Monstrous Manual (1993)

TSR 2602 – Planescape Monstrous Compendium Appendix (1994)

TSR 2501 – Monstrous Compendium – Mystara Appendix (1994)

TSR 2153 – Monstrous Compendium – Ravenloft Appendix III: Creatures of Darkness (1994)

Monstrous Compendium Annuals

Monstrous Compendium Annuals collected and updated monsters published in a variety of sources. Creatures listed under the heading of earlier publications are not repeated here.

TSR 2433 – Dark Sun Monstrous Compendium Appendix II: Terrors Beyond Tyr (1995)

TSR 2613 – Planescape Monstrous Compendium Appendix II (1995)

TSR 2162 – Ravenloft Monstrous Compendium Appendices I and II (1996)

TSR 2524 – Savage Coast Monstrous Compendium Appendix (1996)

TSR 2635 – Planescape Monstrous Compendium Appendix III (1998)

TSR 3140 – Birthright – Blood Spawn: Creatures of Light and Shadow (2000)

Other sources

This section lists fictional creatures for AD&D 2nd Edition from various sources not explicitly dedicated to presenting monsters. Primarily, these are the separate sourcebooks and expansions for the Forgotten Realms, Al-Qadim and other campaign settings produced by TSR.

Spelljammer

TSR1049 – Spelljammer: AD&D Adventures In Space (1989)

The Spelljammer: AD&D Adventures in Space Spelljammer campaign setting boxed set contained 11 new creatures in the standard Monstrous Compendium format, on pages 67–86 of the Lorebook of the Void.

ISBN 0-88038-762-9

TSR9280 – Lost Ships (1990)

The Spelljammer game accessory Lost Ships, by Ed Greenwood, contained several new creatures on pages 84–96.

ISBN 0-88038-831-5

TSR1065 – The Legend of Spelljammer (1991)

The Legend of Spelljammer boxed set added four new creatures on pages 60–64 of The Grand Tour sourcebook.

ISBN 1-56076-083-4

TSR9409 – Krynnspace (1993)

The Spelljammer game accessory Krynnspace, by Jean Rabe, contained two new creatures.

ISBN 1-56076-560-7

Forgotten Realms

TSR1060 – Ruins of Undermountain (1991)

The Forgotten Realms Ruins of Undermountain boxed set included 8 unnumbered 5-hole punched loose-leaf pages of creature descriptions in Monstrous Compendium format.

ISBN 1-56076-061-3

TSR1066 – Maztica Campaign Set (1991)

The Maztica Campaign Set boxed set contained 4 new creatures in the standard Monstrous Compendium format, on pages 59–62 of the Maztica Alive booklet.

ISBN 1-56076-084-2

TSR9326 – The Drow of the Underdark (1991)

This 128-page softbound book provided additional details on the history, culture and society of the dark elves, and included 9 additional creature descriptions in Monstrous Compendium format on pages 113–127.

ISBN 1-56076-132-6

TSR9333 – Fires of Zatal (1991)

The Forgotten Realms adventure Fires of Zatal for the Maztica setting by Jeff Grubb and Tim Beach contained three new fictional creatures.

ISBN 1-56076-139-3

TSR1083 – Menzoberranzan (1992)

The Forgotten Realms Menzoberranzan boxed set included 7 pages of creature descriptions in Monstrous Compendium format, bound into the first book of the set (The City) on pages 88–94.

ISBN 1-56076-460-0

TSR1084 – Ruins of Myth Drannor (1993)

The Forgotten Realms The Ruins of Myth Drannor boxed set included 8 unnumbered 5-hole punched loose-leaf pages of creature descriptions in Monstrous Compendium format.

ISBN 1-56076-569-0

TSR1085 – Forgotten Realms Campaign Setting (1993)

The Forgotten Realms Campaign Setting (2nd edition) boxed set included 8 unnumbered 5-hole punched loose-leaf pages of creature descriptions in Monstrous Compendium format.

ISBN 1560766174

TSR1109 – City of Splendors (1994)

The Forgotten Realms City of Splendors boxed set included unnumbered 5-hole punched loose-leaf pages of creature descriptions in Monstrous Compendium format.

ISBN 1-56076-868-1

TSR9563 – Powers and Pantheons (1997)

The Forgotten Realms campaign expansion Powers & Pantheons by Eric L. Boyd contained next to the description of many deities also new creatures.

ISBN 0-7869-0657-X

Dragonlance

TSR9294 – Dragon's Rest (1990)

The Dragonlance adventure Dragon's Rest by Rick Swan contained three new fictional creatures.

ISBN 0-88038-869-2

TSR9334 – Wild Elves (1991)

The Dragonlance adventure Wild Elves by Scott Bennie contained six new fictional creatures.

ISBN 1-56076-140-7

TSR9344 – Taladas: The Minotaurs (1991)

The Dragonlance game accessory Taladas: The Minotaurs by Colin McComb contained several new creatures.

ISBN 1-56076-150-4

TSR9382 – Flint's Axe (1992)

The Dragonlance adventure Flint's Axe by Tim Beach contained a new creature.

ISBN 1-56076-422-8

Al-Qadim

TSR1077 – Land of Fate (1992)

The Al-Qadim Land of Fate boxed set contained 8 unnumbered 5-hole punched loose-leaf pages in Monstrous Compendium format.

ISBN 1-56076-329-9

TSR9366 – Golden Voyages (1992)

The Al-Qadim Golden Voyages boxed set, by David "Zeb" Cook, contained 4 unnumbered 5-hole punched loose-leaf pages in Monstrous Compendium format, each with a full-page image of the creature described on the back.

ISBN 1-56076-331-0

TSR1091 – City of Delights (1993)

The Al-Qadim City of Delights boxed set contained 8 unnumbered 5-hole punched loose-leaf pages in Monstrous Compendium format.

ISBN 1-56076-589-5

TSR9431 – Assassin Mountain (1993)

The Al-Qadim Assassin Mountain boxed set contained 4 unnumbered 5-hole punched loose-leaf pages in Monstrous Compendium format. ISBN 1-56076-564-X

TSR9433 – Secrets of the Lamp (1993)

The Al-Qadim Secrets of the Lamp boxed set contained 4 unnumbered 5-hole punched loose-leaf pages in Monstrous Compendium format. ISBN 1-56076-647-6

TSR9440 – Ruined Kingdoms (1994)

The Al-Qadim Ruined Kingdoms boxed set, by Steven Kurtz, contained an 8-page booklet with non-player characters and monsters.

ISBN 1-56076-815-0

TSR9449 – Corsairs of the Great Sea (1994)

The Al-Qadim Corsairs of the Great Sea boxed set, by Nicky Rea, contained an 8-page booklet with monsters. ISBN 1-56076-867-3

Planescape

TSR2600 – Planescape Campaign Setting (1994)

The Planescape Campaign Setting boxed set contained a 32-page Monstrous Supplement booklet.

ISBN 1-56076-834-7

TSR2603 – Planes of Chaos (1994)

The Planescape Planes of Chaos boxed set contained a 32-page Monstrous Supplement booklet.

ISBN 1-56076-874-6

TSR2607 – Planes of Law (1995)

The Planescape Planes of Law boxed set contained a 32-page Monstrous Supplement booklet.

ISBN 0-7869-0093-8

TSR2615 – Planes of Conflict (1995)

The Planescape Planes of Conflict boxed set contained a 32-page Monstrous Supplement booklet.

ISBN 0-7869-0309-0

Dark Sun

TSR2400 – Dark Sun Campaign Setting (1991)

The original Dark Sun Boxed Set for the Dark Sun campaign setting contains several pages of monster description in The Wanderer's Journal book, as well as in the A Little Knowledge adventure booklet.

ISBN 0-7869-0162-4

TSR2432 – City by the Silt Sea (1994)

The City by the Silt Sea campaign expansion box for the Dark Sun campaign setting by Shane Lacy Hensley contains a 32-page Monstrous Supplement.

ISBN 1-56076-882-7

TSR2437 – Thri-Kreen of Athas (1995)

The Dark Sun campaign setting accessory Thri-Kreen of Athas by Tim Beach and Dori Hein contained three monster descriptions.

ISBN 0-7869-0125-X

TSR2438 – Dark Sun Campaign Setting (1995)

The expanded and revised Campaign setting boxed set for Dark Sun contained several pages of monster description in The Wanderer's Chronicle booklet.

ISBN 0-7869-0162-4

TSR2444 – The Wanderer's Chronicle: Mind Lords of the Last Sea (1996)

The Wanderer's Chronicle: Mind Lords of the Last Sea by Matt Forbeck contained ten pages of descriptions of NPCs and monsters.

ISBN 0-7869-0367-8

Birthright

TSR3100 – Birthright Campaign Setting (1995)

Within the Birthright Campaign Setting box were a set of cardsheets, separate from the books. Beyond rules summaries and handy charts, several unique monsters were presented.

Greyhawk

TSR11374 – The Scarlet Brotherhood (1999)

The Greyhawk campaign setting accessory The Scarlet Brotherhood, by Sean Reynolds, contained the descriptions of seven monsters.

TSR9506 – Chronomancer (1995)

The Chronomancer game accessory, by Loren Coleman, contained 7 pages of monsters living on Temporal Prime, a fictitious dimension that allows time travel.

ISBN 0-7869-0325-2

TSR9539 – The Sea Devils (1997)

The Sea Devils game accessory by Skip Williams, detailing the sahuagin in the Monstrous Arcana series, contained two pages detailing new aquatic monsters.

ISBN 0-7869-0643-X

TSR9569 – The Illithiad (1998)

The Illithiad game accessory by Bruce R. Cordell, in the Monstrous Arcana series, contained 7 pages of monsters linked to the illithids.

ISBN 0-7869-1206-5

Dragon Magazine

Dragon Magazine introduced many new monsters to the Advanced Dungeons & Dragons game. It functioned as "a creative safe haven for a diverse stable of talents – creators, amateur and professional alike – to" among other things "envision exotic monsters".[5]: 58 

See also

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